1.1 Scarcity, Choice, and Opportunity Cost
- Scarcity
= limited resources vs unlimited wants.
- Needs
(food, clothing) ≠ Wants (TV, cars).
- Opportunity
cost = next best alternative forgone when making a choice.
- Key
resource allocation questions:
- What
to produce?
- How
to produce?
- For
whom to produce?
1.2 Economic Methodology
- Economics
= social science (studies human behaviour + uses models).
- Positive
statements = fact-based (e.g., “Inflation is 8%”).
- Normative
statements = opinion-based (e.g., “Inflation is too high”).
- Ceteris
paribus = “other things equal.”
- Time
frames:
- Short
run = only some inputs change (e.g., labour).
- Long
run = all inputs can change.
- Very
long run = even technology, laws, and social factors change.
Memory cue: Positive = provable; Normative = norms/opinions.
1.3 Factors of Production
- Land
→ rent.
- Labour
→ wages.
- Capital
→ interest/returns.
- Enterprise
→ profit.
- Human
capital = skills/knowledge; Physical capital = machinery, factories.
- Specialisation
= focus on certain goods → efficiency but risk of redundancy.
- Division
of labour = tasks split → higher output but possible boredom.
1.4 Economic Systems
- Market
economy → decisions via demand & supply, minimal government role.
- Planned
economy → government controls all decisions, prices, wages.
- Mixed
economy → blend of private + public ownership, common in reality.
1.5 Production Possibility Curve (PPC)
- Shows
max output combinations of two goods.
- Points
on curve = efficient use of resources.
- Inside
curve = inefficiency.
- Outside
curve = unattainable.
- Straight
line PPC = constant opportunity cost.
- Curved
PPC = increasing opportunity cost.
- Shifts
outward = growth (better resources/tech).
- Shifts
inward = decline (loss of resources).
1.6 Classification of Goods
- Private
goods = excludable + rival.
- Free
goods = no scarcity, no price (air).
- Public
goods = non-excludable + non-rival (streetlights).
- Quasi-public
goods = partly public (toll roads).
- Merit
goods = under-consumed due to info failure (education, healthcare).
- Demerit
goods = over-consumed due to info failure (smoking, junk food).
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